Journal of Engineering Education Transformations
DOI: 10.16920/jeet/2024/v37is2/24032
Year: 2024, Volume: 37, Issue: Special Issue 2, Pages: 128-134
Original Article
Dr. Sachin Subhash Patil, Dr. Vilabha Sachin Patil
9970700925, K. E. Society’s Rajarambapu Institute of Technology, Rajaramnagar, Computer Science & Engineering Department (AI&ML), Affiliated to S. U. Kolhapur
9970700924, K. E. Society’s Rajarambapu Institute of Technology, Rajaramnagar, Electronics & Telecommunication Engineering Department, Affiliated to S. U. Kolhapur
*Corresponding Author
Email: sachin.patil@ritindia.edu
vilabha.patil@ritindia.edu
Received Date:12 January 2024, Accepted Date:15 January 2024, Published Date:20 January 2024
Abstract— The daunting horizon of Covid-19 has certainly upraised a new normal of e-learning environments. Nevertheless, participative engagement in online teaching has floated a challenge which is an implicit need for joyful learning. There is a need to keep our online as well as offline sessions live and enhance the student’s involvement with joy. In this paper, two novice and interactive techniques are proposed namely Idea Spinner and Clickable_image. These techniques have assured its emphasis in online/offline educational teaching along with improvement in student’s engagement. Idea Spinner is an underlying concept of a spinning wheel with ‘n’ concept quadrants interfaced via wheeldecide.com. Clickable_image under PollEverywhere.com is a tool to articulate our custom polls and intact it with our interactive sessions. The stated techniques were instigated for Third year B. Tech. – CSE (System Software) and Third Year B. Tech. ETC (Control Systems, Elective). The idea spinner technique has essentially assisted in uplifting the global outreach with a rise of 73% in active responses over regular questioning. Clickable_image has helped weak learning students to enjoy a focused image-based polling puzzle for enriching the feel of joy. The activity feedbacks were collected and analyzed over two parameters namely Understanding and Engagement of lecture and the Boredom period. The post-analysis has shown a noteworthy rise of 68% on first parameter underlying interactive lecturing and the Boredom period which has reduced by 73%. Keywords— boredom period; clickable_image; idea spinner; polls.
Subscribe now for latest articles and news.