PRIYAADHARSHINI, M.; MAITI, Monica. Learning Analytics: Gamification in Flipped Classroom for Higher Education. Journal of Engineering Education Transformations, [S. l.], v. 37, n. 1, p. 106–119, 2025. DOI: 10.16920/jeet/2023/v37i1/23137. Disponível em: https://journaleet.in/index.php/jeet/article/view/1943. Acesso em: 5 dec. 2025.