DIXIT, Rashmi K.; NIRGUDE, Manisha; YALAGI, Pratibha S. Employ Gamification to Make “I&CS” More Interesting. Journal of Engineering Education Transformations, [S. l.], p. 55–60, 2018. DOI: 10.16920/jeet/2018/v32i2/139502. Disponível em: https://journaleet.in/index.php/jeet/article/view/1608. Acesso em: 5 dec. 2025.